Metroidvania—the genre of gaming that is made originated from games like Metroid and Castlevania, where players explore a 2D world filled with levels and secrets that can be unlocked through collecting specific power-ups and keys. Sadly, metroidvanias are a rare commodity in this day and age. Lucky for us, Iconoclasts is here to fill our need for much needed nostalgia. But can this indie darling hold a candle the genre of old? Find out in our review below.
Iconoclasts is about a naïve, self-taught mechanic named Robin. Robin just wants to be a mechanic and help people, but without a license she’s a sinner in Mother’s eyes (the world’s deity). Ever since picking up her wrench, the world has been going nuts and she’s wanted to bolt it back together. Now Penance is raining down on everyone she loves and One Concern agents are after her. But something big is going on – bigger than droughts of ivory fuel and personal conflicts – and Robin’s in the thick of it.
Iconoclast’s story is as beautiful as it is tragic. The mix of well-timed humor and heart-wrenching moments really makes this game feel like an emotional roller coaster. This game really has an amazing job of giving these 2D characters life! It really makes the player feel for Robin and her allies, how they deal with their struggles and celebrate their triumphs.
Speaking of 2D characters, Iconoclasts’ world feels colorful and vibrant. The pixel art in the game is top notch. The animation looks smooth and the movements feel right. Having played six hours through the game, it makes this writer lose his sense of time and never get tired of it. The platform elements of the game give us a sense of freedom. It encourages players to explore and backtrack to old areas to unlock secrets and power-ups for the character. Iconoclasts also boasts with a whopping 20+ gear-grinding boss battles, in which the game relies on wit and skill rather than brute strength.
Overall, Iconoclasts delivers a well-oiled machine that is more than just nostalgia.
Overall Score: 4.5/5